Creating a Character
The players character is Dracula who has come to this western town and has wrecked havoc creating blood shed and death in his wake. Because of this nuisance the resident cowboys are fed up and demand that he face a court to answer for his crimes. It is your job as the player to escape these cowboys and the western village. The cowboys in the game will be armed with guns to shoot the player and cause harm whereas the vampire doesn't have a weapon as he finds this chase to be more of a game than a life or death situation.
So I already decided to use the vampire I drew for the main concept art of the game. So I decided to draw some for the cowboy. I used the reference board I made and created a small chibi version of the cowboy.
This art helped me work out the kind of look I wanted for my enemy to have. I struggled a lot with working so small since I like to add extra details. For some reason I felt extremely confined trying to work on the character in Photoshop so I decided one developing outside of Photoshop.
I don't think the coat of the cowboy would work seeing as the game is rather muted and it may drown the cowboy out, having too many browns. I tried to use less saturated colours because of the fact that I wanted to set more of a mood with the game and I don't think that having loud colours for everything really works out.
I originally created many animation states with the cowboy in order for it to have similar frames as the player. However, I couldn't add these due to me not knowing code.
These animation states I believe wouldn't have worked that well anyways. I find the robotic movement works rather well for the cowboy to be enemy looking. The overall look works better for the enemy so that means that it works better.