Wednesday, December 11, 2019

Creating the environment


Creating the environment

For the first level's environment I wanted to make it within a dessert terrain so that meant a rather bland looking image however I tried to make the desert fleshed out with plants and different't things that may be found within a desert. This allowed me to experiment with different items however I also wanted to have the western village somehow fit within the scene and so I will have to somehow work through to get this.

I originally made my environment to be very open and planned to have lots relating to the wild west but this changed slightly as I made the assets. This is due to me realising such an open world wouldn't really work with the type of game I was designing. The different was


I decided to change the layout of my level to a more maze like design. Because of this I changed my assets for my game to include more collide able objects so that the maze was harder to complete. This will then lead to the door I have created which I am hoping to animate and make lead to another level. This door will hopefully be programmed by me after watching some tutorials on how to complete the task. I wanted to end the first level with entering a saloon that the second level will be based in.

I also included an Easter egg of one of my friends as a raccoon and this can be seen within the first level.

I wanted to create some slight changes with the environment assets and this meant that I had to change up a few things.



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